Nov 13, 2019  
2016-2017 Catalog 
    
2016-2017 Catalog [PAST CATALOG]

ART 112 - Audio Production

3 credit hours - Two hours of lecture and two hours of laboratory weekly; one term.
Learn audio recording, production and post-production. Explore acoustic theory, digital recording, studio and field production, sound design, mixing and mastering. Lab fee $40.

Course Outcomes
Upon successful completion of this course, students will be able to:

  • Produce Game Assets
    • Make Sprites
    • Make Materials
    • Make Interfaces
  • Design Game Assets
    • Conceptualize Sprites
    • Conceptualize Materials
    • Conceptualize Interfaces
  • Demonstrate Professionalism
    • Exhibit Work Appropriate Behavior
    • Exhibit Self Initiative
    • Exhibit Punctuality in Attendance and Submitting of Projects
    • Exhibit Accountability for Actions
    • Exhibit Attention to Detail in Course Deliverables
  • Demonstrate Knowledge of Game Asset Production
    • Communicate Understanding of Technical Issues
    • Communicate Understanding of Aesthetic Issues
    • Assist other Students
    • Participate in Critiques and Discussions
  • Acquire and Synthesize Knowledge of Game Asset Production
    • Apply Lecture Material in Deliverables
    • Apply Readings and Reference Materials in Deliverables
    • Apply Information Acquired Independently By the Student
    • Ability to Build Upon Class Instructional Materials
Core Competencies
Core 1 Communication Core 2 Technology Fluency Core 5 Self Management Core 6 Scientific Reasoning Core 9 Global Perspective Core 10 Innovative and Critical Thinking