Student ID:__________________________ Student Name:_______________________ Advisor Name:_______________________ http://catalog.aacc.edu | Catalog: 2018-2019 Catalog Program Name: Planner for Visual Arts Professional - Game Development (A.A.S.) | ||||||||||||||||||||||||||
Planner for Visual Arts Professional - Game Development (A.A.S.)Title of Major: Visual Arts Professional - Game Development, A.A.S. Award: Associate of Applied Science degree, A.A.S. Code: AAS.VSL-P.GAME-DEV Total Credit Hours: 60 Visual Arts and Humanities - see www.aacc.edu Purpose: Designed to provide students with basic skills necessary to become independent game developers. It provides first-hand experience in designing game levels, producing original game art, and prototyping game concepts using both 2D and 3D game engines. Students interested in working for a large AAA game company are encouraged to consider the Visual ArtsTransfer AA-Game and Art Design area of concentration. The transfer degree will better prepare a student for developing a more focused set of skills necessary to get an entry-level job in this highly competitive industry, by allowing students to more easily transfer to a four year school to complete a bachelor degree. There is also a Game Development Certificate available for students who wish for a more focused study of the subject. Faculty Contact (https://webapps.aacc.edu/directory): Matthew Moore |
|||||||||||||||||||||||||||
Term 1
| |||||||||||||||||||||||||||
Term 2
| |||||||||||||||||||||||||||
Term 3
| |||||||||||||||||||||||||||
Term 4
| |||||||||||||||||||||||||||
About the Planner Symbols | |||||||||||||||||||||||||||
More Information>> Link to main catalog page for this program. |