Sep 23, 2023  
2016-2017 Catalog 
2016-2017 Catalog [PAST CATALOG]

Visual Arts, Game Art and Design Option, A.A.

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Award: Associate of Arts degree, A.A. (code AA.FA.GAME-ART)

Total Credit Hours: A minimum of 60 credit hours.

Visual Arts and Humanities

Purpose: Prepares students for transfer to a four year game art or design program. After graduation from a transfer institution, students will be eligible for entry level positions in the game industry as artists and designers. At AACC students will take foundation art courses in design, color, drawing, art history and portfolio development, enroll in general education courses necessary to graduate from a transfer institution, and take introductory game art and design courses.

It is recommended that students work closely with the game faculty to determine what specific jobs within game art and design are of particular interest, and then identify potential transfer programs that would provide training in those specific areas. Students who wish to enter the game industry after only two years of study at the college level should consider the Game Development A.A.S. degree. Students interested in programming games should consider the Computer Science Transfer Game and Simulation Programming Option A.S. degree.

Range of Occupations

Occupations can be explored further through the virtual Careers Center.

Planning Tool: Two-Year Sequence of Courses

AACC faculty developed the following sequence of courses to encourage greater success in each student’s program of study.  This sequence incorporates all of the student’s admissions requirements for this degree and provides the student with essential notes to guide their success.  It is recommended that students view and save this as they plan courses for this degree.


Click Here to View, Save, or Print a PDF Copy of the Planning Tool: Two-Year Sequence of Courses for this degree   



General Education Requirements: 31-37 credits

An approved list of general education courses can be found in the General Education Requirements and degree program required courses  section of the catalog. Choose general education courses from the following topics:

English: 3-6 credits

Arts and Humanities: 6 credits

Biological and Physical Sciences: 7-8 credits

At least one lab science required. See General Education Biological and Physical Sciences Requirements  for a list of approved courses.

Interdisciplinary Studies, Computer Technology or Mathematics: 3-4 credits

See General Education Requirements for a list of approved courses.

Health/Fitness/Wellness: 3 credits

See General Education Health/Fitness/Wellness Requirements  for a list of approved courses.

Mathematics: 3-4 credits

See General Education Mathematics Requirements  for a list of approved courses.

Social and Behavioral Sciences: 6 credits

Must select two different disciplines. See General Education Social and Behavioral Sciences Requirements  for a list of approved courses.

Choose from the following with approval of department chair: 6-12 credits

Students who are planning on transferring to UMBC should take ART 121  in place of one of their required electives.

Additional Requirements

Computer Competency Requirement

ART 106  and ART 255  meet this requirement.

Diversity Requirement

Students may satisfy the diversity requirement simultaneously as they satisfy the arts and humanities, social and behavioral sciences, biological and physical sciences or health/fitness/wellness general education requirements. See Diversity Requirement  for a list of approved courses.

Related Educational Opportunities

Continuing Education and Workforce Development Offerings

Additional courses, credentials and/or certifications may be available through the AACC School of Continuing Education and Workforce Development.

Transfer Agreements

Agreements may exist for this program of study. To access agreements, go to

Core Competencies

AACC offers quality degree programs that allow students to develop fundamental learning and life skills, called core competencies. For a full list of Core Competencies, click here.  

Program Outcomes

Upon successful completion of this program, students will be able to:

  • Produce and design game assets.
  • Evaluate game software and hardware.
  • Demonstrate knowledge of game development, history, testing, and interactivity.
  • Acquire and synthesize knowledge of game development, testing, and interactivity.
  • Demonstrate collaboration and professionalism.
  • Transfer to advanced game art or design program.

This program aligns with all the college’s core competencies. For a full list of Core Competencies, click here.

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