|
Mar 07, 2021
|
|
|
|
2016-2017 Catalog [PAST CATALOG]
Visual Arts, Game Art and Design Option, A.A.
|
|
Return to: Liberal Arts
Award: Associate of Arts degree, A.A. (code AA.FA.GAME-ART)
Total Credit Hours: A minimum of 60 credit hours.
Visual Arts and Humanities
Purpose: Prepares students for transfer to a four year game art or design program. After graduation from a transfer institution, students will be eligible for entry level positions in the game industry as artists and designers. At AACC students will take foundation art courses in design, color, drawing, art history and portfolio development, enroll in general education courses necessary to graduate from a transfer institution, and take introductory game art and design courses.
It is recommended that students work closely with the game faculty to determine what specific jobs within game art and design are of particular interest, and then identify potential transfer programs that would provide training in those specific areas. Students who wish to enter the game industry after only two years of study at the college level should consider the Game Development A.A.S. degree. Students interested in programming games should consider the Computer Science Transfer Game and Simulation Programming Option A.S. degree.
Range of Occupations
Occupations can be explored further through the virtual Careers Center.
|
Planning Tool: Two-Year Sequence of Courses
AACC faculty developed the following sequence of courses to encourage greater success in each student’s program of study. This sequence incorporates all of the student’s admissions requirements for this degree and provides the student with essential notes to guide their success. It is recommended that students view and save this as they plan courses for this degree.
Arts and Humanities: 6 credits
Interdisciplinary Studies, Computer Technology or Mathematics: 3-4 credits
See General Education Requirements for a list of approved courses.
Program Requirements: 23-29 credits
Choose from the following with approval of department chair: 6-12 credits
Students who are planning on transferring to UMBC should take ART 121 in place of one of their required electives.
Computer Competency Requirement
ART 106 and ART 255 meet this requirement.
Diversity Requirement
Students may satisfy the diversity requirement simultaneously as they satisfy the arts and humanities, social and behavioral sciences, biological and physical sciences or health/fitness/wellness general education requirements. See Diversity Requirement for a list of approved courses.
Related Educational Opportunities
Transfer Agreements
Agreements may exist for this program of study. To access agreements, go to www.aacc.edu/transfer.
Program Outcomes
Upon successful completion of this program, students will be able to:
- Produce and design game assets.
- Evaluate game software and hardware.
- Demonstrate knowledge of game development, history, testing, and interactivity.
- Acquire and synthesize knowledge of game development, testing, and interactivity.
- Demonstrate collaboration and professionalism.
- Transfer to advanced game art or design program.
This program aligns with all the college’s core competencies. For a full list of Core Competencies, click here.
|
Return to: Liberal Arts
|
|