|
Nov 24, 2024
|
|
|
|
2018-2019 Catalog [PAST CATALOG]
Game Development - Visual Arts Professional (A.A.S.)
|
|
Return to: Majors & Programs
Title of Major: Visual Arts Professional - Game Development, A.A.S.
Award: Associate of Applied Science degree, A.A.S.
Code: AAS.VSL-P.GAME-DEV
Total Credit Hours: 60
Visual Arts and Humanities
Purpose: Designed to provide students with basic skills necessary to become independent game developers. It provides first-hand experience in designing game levels, producing original game art, and prototyping game concepts using both 2D and 3D game engines.
Students interested in working for a large AAA game company are encouraged to consider the Visual ArtsTransfer AA-Game and Art Design area of concentration. The transfer degree will better prepare a student for developing a more focused set of skills necessary to get an entry-level job in this highly competitive industry, by allowing students to more easily transfer to a four year school to complete a bachelor degree. There is also a Game Development Certificate available for students who wish for a more focused study of the subject.
|
Planning Tool: Two-Year Sequence of Courses
Arts and Humanities: 3 credits
Biological and Physical Sciences, Computer Technology or Mathematics: 3-4 credits
See General Education Requirements for a list of approved courses. Program Requirements: 10 credits
Students must complete all of these courses with a grade of C or better.
Area of Concentration: 26-32 credits
Students must complete all of these courses with a grade of C or better.
Required Courses: 18 credits
Choose two to four courses from the following: 6-12 credits
Electives: 2-5 credits
Recommend students consult with Visual Arts faculty when selecting electives.
Diversity Requirement
All students in associate degree programs must satisfy the diversity requirement. In many cases, students may satisfy this requirement simultaneously as they satisfy a general education course requirement or with an elective.
Program Outcomes
Upon successful completion of the Game Development Area of Concentration, students will be able to:
- Produce and design game assets;
- Evaluate game software and hardware;
- Apply knowledge of game development, history, and testing in creation of game concepts and prototypes;
- Collaborate with others professionally on game development.
This program aligns with the college’s core competencies.
Related Anne Arundel Community College Degrees and Certificates
Career and Educational Advancement Resources
Computer Competency Requirement
ART 106 meets this requirement.
|
Return to: Majors & Programs
|
|