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Dec 21, 2024
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ART 157 - 3D Game Prototyping3 credit hours - Two hours of lecture and two hours of laboratory weekly; one term. Learn how to make video games using a 3D game engine and premade assets. Develop skills in level design, scripting, and interface design. Lab fee $30.
Location(s) Typically Offered: Arnold Main Campus (MC) and Online (OL)
Term(s) Typically Offered: Fall and spring
Course Outcomes:
- Produce original 3D video games
- Construct games using 3D primitives and imported geometry
- Render game environments using CG lighting and materials
- Use first and third person character rigs to navigate the game space
- Make game dynamic using Game and Physics Engines
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