|
Oct 05, 2024
|
|
|
|
2024-2025 Catalog
Visual Arts Professional - Game Development (A.A.S.)
|
|
Return to: Majors & Programs
Official Title of Major: Visual Arts Professional - Game Development, A.A.S.
Award: Associate of Applied Science degree, A.A.S.
Code: AAS.VSL-P.GAME-DEV
Total Credit Hours: 60
About the Visual Arts and Humanities Department
Purpose: Designed to provide students with basic skills necessary to become independent game developers. It provides first-hand experience in designing game levels, producing original game art, and prototyping game concepts using both 2D and 3D game engines.
Students interested in working for a large AAA game company are encouraged to consider the Visual Arts Transfer AA-Game and Art Design area of concentration. The transfer degree will better prepare a student for developing a more focused set of skills necessary to get an entry-level job in this highly competitive industry, by allowing students to more easily transfer to a four year school to complete a bachelor degree. There is also a Game Development Certificate available for students who wish for a more focused study of the subject.
|
Planning Tool: Two-Year Sequence of Courses
Visual Arts Professional Degree Core Courses
The following courses make up the core for the Visual Arts Professional degree programs: ART 100 (satisfied by the Arts and Humanities general education requirement listed below), ART 106 , (satisfied by the Technology Requirement listed below), ART 250 and ART 275 (satisfied by the Area of Concentration requirement listed below).
Students must complete all of these courses with a grade of C or better.
English Composition: 6 credits
Arts and Humanities: 3 credits
Additional General Education Requirement: 3 credits
Area of Concentration: 39 credits
Students must complete all of these courses with a grade of C or better. Required Courses: 19 credits
Technology Requirement: 3 credits
Choose two courses from the following: 6 credits
Art Electives: 6 credits
Choose two of the following:
Electives: 5 credits
No more than 3 credits of physical activity courses may be used as electives.
Diversity Requirement
All students in associate degree programs must satisfy the Diversity Requirement . In many cases, students may satisfy this requirement simultaneously as they satisfy a general education course requirement or with an elective.
Technology Requirement
Satisfied by ART 106 . Wellness Requirement
Unless they are in a degree that is exempt, all students in associate degree programs must satisfy the Wellness Requirement . In many cases, students may satisfy this requirement simultaneously as they satisfy a general education course requirement or with an elective.
Program Outcomes
Upon successful completion of the Game Development Area of Concentration, students will be able to: - Produce and design game assets;
- Evaluate game software and hardware;
- Apply knowledge of game development, history, and testing in creation of game concepts and prototypes;
- Collaborate with others professionally on game development.
This program aligns with the college’s core competencies. Related Offerings
Students may wish to also review requirements for the related majors or programs linked below.
Career and Educational Advancement Resources
|
Return to: Majors & Programs
|
|